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Monday, October 22, 2007
Mythos 024: Priorities for the next big patch
Source:
http://ww2.mythos.com/mythostavern/showthread.php?p=39921#post39921
The key priorities for the next big patch are PvP, Crafting and Zone 3.
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2007
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October
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HGL 003: Shacknews Interview with Roper
HGL 002: Special Effect attack chances
Mythos 036: First level 50 character after Zone 2
HGL 001: Max Schaefer on the payment system/ads
Mythos 035: New classes
Mythos 034: Mythos Roadmap
Mythos 033: Future Hireling Changes
Mythos 032: Tier-Unlock Skill Bar Possibilities
Mythos 031: Shields
Mythos 030: Development of Zone 3
Mythos 029: Payment plans for Mythos
Mythos 028: Future development
Mythos 027: Dual wielding mechanics
Mythos 026: Blood phase changes
Mythos 025: Uniques and balancing
Mythos 024: Priorities for the next big patch
Mythos 023: Damage reduction/negation in combat
Mythos 022: Hireling Exploits!
Mythos 021: Future plans and some Flagship Seattle...
Mythos 020: Lucky shirts
Mythos 019: Clearer identification of high quality...
Mythos 018: Removal of armour level requirements
Mythos 017: "Bladed weapon" skill requirements
Mythos 016: Two-handed weapons
Mythos 015: Future plans for levelling and permane...
Mythos 014: Supression Widget Buggy Behaviour
Mythos 013: Item Rarity Colour Progression
Mythos 012: Intended use of Pyromancer melee skills
Mythos 011: Next patch
Mythos 010: Weapon type differences
Mythos 009: Gambling Merchant
Mythos 008: Sockets on non-weapons
Mythos 007: Hardcore Mode
Mythos 006: Stats on Red Hand Summons
Mythos 005: Character Sheet Damage Display
Mythos 004: Chance to hit
Mythos 003: Keyboard Mapping
Mythos 002: Beta Update
Mythos 001: Beta Update
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